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Rampant Stars: Battle report- Star Wars Lost and Found
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=45&t=32356
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Author:  Easy E [ Wed Apr 26, 2017 4:58 pm ]
Post subject:  Rampant Stars: Battle report- Star Wars Lost and Found

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An Imperial Tie Striker was lost on routine air patrol on the forest planet of Tabletooine. The Imperial pilot escaped and is evading rebel troopers in a nearby outbuilding. Imperial Stormtroopers from a nearby garrison have been sent in to locate and rescue him and recover the Tie’s recorder device.

Hmmm, does that set-up sound familiar? It should, it was the exact same set-up I used for my last game of Tomorrow’s War. It is based on the first scenario in the main rulebook. You can see the results of that battle report here. The Stormtroopers proved why they are one of the most feared shock troops in the galaxy in that battle.

Today, I thought it would be fun to play the exact same battle, but this time use the rules for Rampant Stars instead. Let’s see what happens.

Forces:

Imperial Stormtroopers of the Galactic Empire
3 units of Stormtroopers of the Galactic Empire
Alpha- Command
Bravo
Charlie

Regular Infantry- 3 pts
Armored- +2 pts
Disciplined- +2 Pts

Force= 21 Points

Rebel Scum
4 Units of Rebel Scum
Team 1- Command
Team 2,3, 4

Irregular Infantry- 2 Pts.
Rapid Fire- +2 Pts
Rapid Movement- +1 pt

1 unit has the Commanding Leader- +2 Pts.

Force= 22 Pts

Today’s miniatures are old Micro Machine toys from Galoob.

Mission:
Normally, Missions in Rampant Stars are determined randomly. However, I want to play the same mission as Tomorrow’s War Lost and Found. The mission is for the Imperial Stormtroopers to get to the Imperial Navy Pilot and escort him off the board back to base. They can do this by moving him into coherency and “picking him up”. If the unit is destroyed or wiped out the pilot remains where the unit was until another unit “picks him up” by moving into coherency. Only the Imperials may pick-up the pilot and the pilot can not be killed by shooting or assault.

The game lasts 1 hour, 8 turns, or until one side is destroyed/routing.

Now, Rampant Stars also typically has Complications and Locations as well. This location is Outdoors, Jungle. We will not be using a complication for this battle.

Set-up:
In the center of the board is my trusty electrical box barn surrounded by a fence. There are two bridges over the center stream. The outskirts of the board are all jungle with some jungle in the center. The pilot is in the barn. The Rebels start in the edges of the Jungle while the Imperials are in the south edge near some ruins.

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Read the rest here: http://bloodandspectacles.blogspot.com/2017/04/rampant-stars-battle-report-star-wars.html

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