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6mm Necromunda Gangs

 Post subject: 6mm Necromunda Gangs
PostPosted: Wed May 04, 2016 10:00 pm 
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Here are my current ideas for 6mm Necromunda Gangs, I'm interested in what alternatives anyone can think of.

Redemptionist, Cawdor, Chaos Cultists, Genestealer Cultist:
For Redemptionists and Cawdor, Onslaught Hellborn Cultist, three packs, one basic weapons, one close combat weapons, one heavy weapons. For Chaos Cultists add in the Hellborn Cult Mutants, for Genestealers add in various Terran Hybrids.

Scavvies:
Microworld Games upcoming Microwasteland Muties. Possibility of Onslaught Avians.

Ratskins:
Onlaught Avians work pretty well, being very tribal. Granted, they are Avian in form, therefore these are either mutant Ratskins or you need paint them to make the beaks look like ornaments. There are five packs of non-winged Avians, two Basic weapons, one Close Combat, one Leader and one Shaman Pack

Spyers:
For Orrus Sisterhood Athena Battlesquad, for Malcador Sisterhood Minerva or Virtus, for Jakara I'd add a sword to a Minerva, for Yeld I'm probably going for a Virtus but an Onslaught Sectnid Mercenary or an Onslaught Stygian Gargoyle might also work.

Generic Gangers for Orlock, Goliath and Escher
The upcoming Microwave Games Microwaste Lands look perfect, also Angle Barracks recent character series.

Van Saar
Microworld Games TEF or Foundationalists.

Ash Waste Nomads
The now OOP (but I thankfully have one) Imperial Guard Command Sprue, plus plastic GW guardsmen and those trenchcoated exodus wars models with gas masks.

Can't think of anything for Delaque.

I'd love to hear any thoughts for alternatives, the more choices the better!


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