semajnollissor wrote:
I believe that macro weapon should be a weapon attribute rather than a weapon type, so that the guns that are currently just macro weapons could instead have different AP and AT to-hit values. I.e. a MW4+ could instead be a AP4+(MW) and AT5+(MW) or maybe be a AP4+(MW) and AT3+ (with no MW for AT targets).
I like this. It'd let you choose whether you're firing your MW weapons at vehicles or infantry... it's a little frustrating when I try to fire MW at transports and they get taken on infantry instead; makes me wish they were AT weapons instead.
A few of the potential rules changes in this thread seem to have a lot of agreement. Do we have a way to actually consider enacting them? If we don't want another divide in the community we'd only enact the ones with agreement across all the known player groups, including non-English speaking ones. That probably means very few of these will happen, certainly nothing close to the changes Commissar Holt's made (though we should study those). But that's okay. If this does result in a living rulebook, we should feel like our tweaks can be revisited- i.e., don't let perfect be the enemy of good.
It's not like we're going to get Epic Armageddon 1.5 from GW. Also, everyone's used to getting their rules online these days, and the physical rulebook is already outdated due to the FAQ, isn't it?