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failed dangerous terrain tests and assault resolution

 Post subject: failed dangerous terrain tests and assault resolution
PostPosted: Tue Nov 04, 2014 5:08 pm 
Hybrid
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Do people count units removed due to failed dangerous terrain tests as losses when working out the result of an assault?

Losses for overwatch fire aren't counted, and it reads: "For each kill you have inflicted during the assault"

You didn't inflict the kill, so no.

Also, do people allow the defender to move cautiously when counter-charging?

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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Tue Nov 04, 2014 5:34 pm 
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No, we don't. They are just so very annoying.

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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Tue Nov 04, 2014 5:37 pm 
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You also don't gather BMs for failed tests so....


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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Tue Nov 04, 2014 5:40 pm 
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DTT's take place before the Engagement part of the Assault action begins (during the movement part), so I've always ignored losses incurred there (from DTT's or Overwatch fire, etc) for the purposes of the subsequent Engagement.

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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Tue Nov 04, 2014 5:40 pm 
Hybrid
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Dave wrote:
Do people count units removed due to failed dangerous terrain tests as losses when working out the result of an assault?

Losses for overwatch fire aren't counted, and it reads: "For each kill you have inflicted during the assault"

You didn't inflict the kill, so no.


agreed

Quote:
Also, do people allow the defender to move cautiously when counter-charging?


we generally do in our club games, and I would be happy to do so in a tournament too

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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Wed Nov 05, 2014 12:21 am 
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We don't count DTT losses for assault resolution.
Can't remember anyone locally moving cautiously but I don't really have an issue with it (rules wise).

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 Post subject: Re: failed dangerous terrain tests and assault resolution
PostPosted: Wed Nov 05, 2014 4:40 am 
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Cautious moves are capped at 5cm, so I have always let someone move cautiously. Only is a choice for 10cm counter chargers really.


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