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Imperial City Ruins

 Post subject: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 7:42 am 
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So I've decided to bash to bunch of imperial ruined bulidings for introducing some of my board gaming group into Epic in it's various forms.

I've built up a couple of examples which I think have some detail but aren't necessarily realistic. I feel if I included enough rubble and textture to make it realistic it would have been less usuable. So I suppose you could say they are kind a like caricatures of what I think ruined buildings would look like.

Anyway, as you can see I'm filling in large gaps between wall sections and tiled floors etc. using green stuff as it's what I have knocking around. It works perfecly fine but it's actually wuite hard work making the quantities I need to do the filling. Does anyone have an alternative I can use tat's hard wearing and won't crack (e.g. not polyfilla), and is maybe pre-made?


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Last edited by Kriegsspiel on Tue Sep 26, 2017 11:04 pm, edited 1 time in total.
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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 2:37 pm 
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Looks good !

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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 3:03 pm 
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Nice start! Let's see some paint


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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 3:11 pm 
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good use of those sandbags from leven minis

perhaps throw a few broken girders/i-beams sticking out from under the 2nd floor? just give it that destroyed appearance even more

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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 4:07 pm 
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Hi!

Sweet!

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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 20, 2017 4:52 pm 
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I imagine that milliput is cheaper by weight but it's not as easy / tidy to use as green stuff.

Have you thought of using the Vallejo Grey Pumice to add texture? I love it, I usually put it on top of cured green stuff to transition between bits of terrain. I find it is easier to get a rough rubble look with it than putting sand / grit on top of green stuff.

What kind of textured plasticard are you using for the floor there?

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 Post subject: Re: Imperial City Ruins
PostPosted: Thu Sep 21, 2017 6:52 am 
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Thanks for the postive comments, guys.

Jimmy, I was planning on having broken girders stuck to the under side of the floors, jutting out to give the broken floors a better look.

NoisyAssassin, There's still quite a few finishing touches to be applied before any paint gets applied, and still 3 more bases to make up before I'll start batching them.

Stormwind, I've never seen the Grey Pummice from Vallejo. I'm not 100% about the finished texture to paint directly onto but it could work as a material to fill gaps and bulk out the base of rubble piles. It would be much better on my hands for sure. I have crusty calloused hands from weight lifting and building work but mixing out and rolling green stuff in big batches can make my hands really sore at times.

Edit: I've just opened a new bacth of green stuff and it's so much easier to mix and roll. The old stuff I had been using must have been crappy and part cured.


Last edited by Kriegsspiel on Fri Sep 22, 2017 7:52 am, edited 1 time in total.

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 Post subject: Re: Imperial City Ruins
PostPosted: Thu Sep 21, 2017 2:24 pm 
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Looking good! You could try mixing GS with white milliput. Makes a very agreeable combination of malleability strength, and hardness.

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 Post subject: Re: Imperial City Ruins
PostPosted: Thu Sep 21, 2017 4:48 pm 
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I can't recommend the Vallejo Grey Pumice enough. As for painting it, I use the Vallejo brush on black Primer but I only do smaller projects, nothing really huge.

There are other Vallejo products that are already coloured sand or mud or dirt, too.

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 Post subject: Re: Imperial City Ruins
PostPosted: Tue Sep 26, 2017 11:02 pm 
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Here's a quick progress shot of one of the previously shown buildings. It's just had a sealant coat of watered down PVA to make the sand rock hard. I've nearly finished a second and the third should follow soon after that.


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Last edited by Kriegsspiel on Wed Sep 27, 2017 8:03 am, edited 1 time in total.
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 Post subject: Re: Imperial City Ruins
PostPosted: Tue Sep 26, 2017 11:32 pm 
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DAS or similar air drying clay could be a cheap alternative to GS that doesn't need mixing, if you don't need the detail of GS.

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 Post subject: Re: Imperial City Ruins
PostPosted: Wed Sep 27, 2017 1:48 pm 
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Stormwind wrote:
What kind of textured plasticard are you using for the floor there?


I bought the textured plastic sheets some time ago from Atenociti's Workshop (https://www.antenocitisworkshop.com/)

Loads of cool stuff for scratch building.


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 Post subject: Re: Imperial City Ruins
PostPosted: Tue Oct 03, 2017 7:59 am 
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A quick update on the three ruined imperial buildings in production. There's still some finishing touches that are need to finish them off but will likely complete them this week.


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 Post subject: Re: Imperial City Ruins
PostPosted: Tue Oct 03, 2017 9:38 pm 
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Really a nice idea those "I" beams !


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 Post subject: Re: Imperial City Ruins
PostPosted: Sun Nov 26, 2017 2:34 pm 
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Very cool ruins, Vanguard use to do some nice lazer cut mdf stuff that was great to base and add rubble to !

Keep up the great work and look forward to the finished painted items ;)


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