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Re: Skitarii 2.1 (Approved Candidate version)

 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Mon Sep 10, 2018 7:43 pm 
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I've gone through and made some points adjustments across the board to help remedy some of the comments the ERC had with the list. Since these are some significant point adjustments, I'm bumping the list to version 2.1.

Changes:
Minorus chassis dropped by 25 points.
Minorus coy can add an additional minorus for 100 points.
Majoris chassis dropped by 50 points.
Ordinatus gain Fearless
Crusaders, Avengers, Chimedons, Demicentury, Sagitarii, and Secutor upgrade dropped by 25 points
Colossus and Magos drop by 50 points
Carapace Landing Pad to 50 points
Quake Cannons +25 points to 100 points.
Support Missile +25 points to 75 points
Avengers gain +1 Lascannon per unit.
Ordinatus Golgotha (hellfire missiles) stats replaced with 3bp MW, Slow Firing, Indirect, Uses Orbital Bombardment Template. Cost increases +50 points to 200 points

Rationale:
The minorus point drop is twofold. First, it makes the corvus option 100 points which is comparable to a gorgon in price and function. Second, it makes it frees up a few points to take some of the better titan weapons. They tended to be a bit squishy, so I've adopted fearless for them and the majoris from the EUK list to make the point cost worth it.

Ordinatus Minrous Coy can also upgrade to a third minorus. This was originally dropped due to the Quake +CLP combo, but the changes to the CLP we made a while back mitigate some of the issue and this will help the formation have more staying power and damage output consistent with AdMech being a pretty shooty army.

Majoris drops by 50 points. It's always been a subpar option and this might make it more attractive.

Quite a few formations saw 25 point drops. Individually this won't have a huge impact on list building, but it should add up enough to add a formation or take a stronger one.

Infantry and chimedons in partiuclar got a drop. This was to make the net cost of taking Chimedons about 50 points less than before and to bring the infantry down a bit in price overall. Prior cost for a Demi-century upgrades with Chimedons was 450 and that should now be 400 which is comperable to a IG mechanized company.


Last of all, the magos and Colossus get a 50 point drop. For the Magos, I'm not sure he was ever worth 100 points, but I'd figured that tournament use would quickly hash it out. I've dropped him to 50 since he's basically only there for the reroll. Colossus gets a 50 point drop too. I've never found this formation to be lacking personally, but it will hopefully help to reduce some of the barrier to taking them.


Thoughts?


Attachments:
AdMech0.94.pdf [4.17 MiB]
Downloaded 249 times

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 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Mon Sep 10, 2018 11:26 pm 
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I like it.
I did up a list for our last comp with a mix of Minorus and Majoris that I liked the look of, but decided against because it just didn't have the chops for decent wins.
Rejigging with the new points gave me the space for mech skitarii plus some toys, or another activation. I'll try one of the variants at next month's club meet (Warmaster this month) and let you know how it goes.

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 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Thu Sep 20, 2018 9:37 pm 
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I was just reading through the change log for Skitarii, and realised I'd missed reading the 0-2 Support Missile limits. Lucky I did, . . .

Also the change log has the Plasma Destructor down for 6 x MW2+, Slow Fire, 75 cm, 75 points.
But the earlier data sheet entry has 5 shots. Did the upgrade not get actioned? Or was a typo?

I've tried my heavy tank force with the EpicUK Skitarii list. Thought I ought to give the NetEA list a crack.


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 Post subject: Re: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Thu Sep 20, 2018 10:52 pm 
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The plasma destructor got downgraded to 5 shots a while back. I may have missed adding it to the changelog.

The support missile entry should also list 0-2 restriction.

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 Post subject: Re: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Wed Jan 09, 2019 3:35 pm 
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I've updated the list file with the latest playtest changes. Unless there are any objections, I think this is ready for submission to ERC.

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 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Wed Jan 09, 2019 8:21 pm 
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Looks good Vaaish! Thanks for your hard work.

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 Post subject: Re: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Tue May 07, 2019 5:10 pm 
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Just a bit of an update. We're stuck in a holding pattern until the ERC has more members. Hopefully once that happens we can get this approved.

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 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Tue May 07, 2019 11:43 pm 
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Hopefully sooner rather than later!

I've been playing around with a new mix.. 1 majoris and 6 minorus. Had a small win (2-1) against Mard's Vracks in my last test. It's a fun, and definitely AdMech list, with lots of cinematic crits :o

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 Post subject: Re: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Tue May 07, 2019 11:49 pm 
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Very cool. Love to see a batrep and pics if you have any. :)

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 Post subject: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Wed May 08, 2019 4:50 am 
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Sorry Vaaish, we didn't do a batrep or pics of this one. Should have another game with them against a different force at the end of the month.. will hopefully do a quick batrep for that.

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 Post subject: Re: Re: Skitarii 2.1 (Approved Candidate version)
PostPosted: Fri May 10, 2019 4:07 am 
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Yep, another game end of this month. Probably some Marines, some form of Chaos, DKOK..... or maybe even my Baran Siege masters, I know everyone loves a good tarpit fight haha

All games are against typical tournament all comer armies, I'm specifically trying not to bring something to target Dave's list intentionally :)


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