[Rules] War Engine Question... |
2.0
|
Post subject: [Rules] War Engine Question... Posted: Mon Nov 07, 2005 5:42 pm |
|
Brood Brother |
|
Joined: Fri Jul 15, 2005 8:44 pm Posts: 49
|
so we're all back to being confused... tough to playtest when you don't exactly know how many attacks you get
|
|
Top |
|
|
Lord Inquisitor
|
Post subject: [Rules] War Engine Question... Posted: Mon Nov 07, 2005 8:53 pm |
|
Brood Brother |
|
Joined: Wed Jul 06, 2005 7:20 pm Posts: 1216 Location: Norfolk VA USA
|
Quote (nealhunt @ 07 Nov. 2005 (16:35)) | This is a long-standing point of disagreement. ?In fact, according to Maksim, "2x Scything claws" is the name, and it is not multiplied as if it were 2x "scything claws."
But then there are things like the critical hit on biotitans which makes it wound as if the critter has multiple, game-affecting claws.
So, there are exceptions...
Or something... | That's just misleading at best, wrong at worst.
2x means two lots.
Now "two sets of scything talons" would be a name.
Or "two monstrous claws"
But 2x means, well, 2 times blah...
Otherwise how do you differentiate between
2x monstrous claws and 2x monstrous claws?
Lord =I=
|
|
Top |
|
|
Chroma
|
Post subject: [Rules] War Engine Question... Posted: Mon Nov 07, 2005 9:18 pm |
|
Brood Brother |
|
|
Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
|
Quote (Lord Inquisitor @ 07 Nov. 2005 (19:53)) | Otherwise how do you differentiate between
2x monstrous claws and 2x monstrous claws? |
Please take a look at my Tyranid close-combat weapon proposals in this thread:
Proposed Tyranid Close Combat Weapon List
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
|
|
Top |
|
|