Stone Dog wrote:
First off, I'm really perplexed about developing in parallel two slightly different versions of the same list. NetEA and Epic-UK are perfectly compatible, are they not?
Wouldn't be better to develop a single list (taking or adapting the good ideas of both), and then fork it if there's a particular issue with one of the two communities?
There's no really good reason for it, except that there has been a lot of confusion lately in Sweden whether we should go in a "Nordic Epic" direction based on E-UK, or if there's a chance to make the NetEA process work. On top of that, a lot of players have a strong idea of which version of Tyranids is the "proper" Tyranids.
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Anyway, do you have a "preferred" list to receive feedback on? That'd make it easier.
As things look now, I'll be working more on the NetEA list as that is the one which will be compatible with NetEA approval. But comments on the E-UK list is also valuable, as I'm trying to make these two lists play in a similar way, and some people just straight prefer E-UK stats.
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- Great change on the Biovores. It now has a clearer difference to the Dactylis, and that's good. By the by, since they're no longer proper artillery, I'd consider changing the upgrade's name.
Well, they're light artillery now.
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- I also like how you made Gaunt upgrades more manageable but sort of balanced the cost decrease by increasing that of the Nexus core.
The Gaunts upgrade was a nightmare before, especially when one considers the monetary cost of Tyranid inf. Tyranids is already a pretty expensive list to play (*insanely* expensive if one lacks the will / skill to convert stuff).
But I also think the list will be more nimble this way, with fewer abusive builds.
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- I don't know about the cost increase for the Hierodules. On paper I'd still consider a "shield" of INF and AVs to me more secure in keeping Nexus LVs secure, just in case my opponent manages to control the battlefield better than me.
I've never being in the situation of actually doing it or having it done to me on a tabletop though, so I'll defer to practical experience.
Yeah, we'll see how bad it is in practice. But the Hierodules isn't only good for blocking LOS. They're also Independent, which is kind of important when it comes to claiming objectives.
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- I've never noticed the Lictor being changed to the UK stat-bloc. I really don't like them not having Sniper, since it's extremely lore-y as an ability for them to have (far more than for Broodlords). On top of that, the list already overflows with CC MW attacks.
Like Sniper too, but simplicity takes precedence.
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- I don't know about the mandatory Broodlords on the Genestealers. I've seen them being mowed down pretty quickly, and at 175 p.ts I would value two extra bodies more (as they're already pretty nasty if they manage to reach CC).
It's a bit of an experiment. Several reasons for this. One is that I thought the 150 point activation is a bit too good. Another reason is that I wanted to get them under 6 stealers in each formation (since they're sold in packs of 5), but this would make them too cheap... Also, I think that Brood Lords are pretty cool, and putting them in every formation makes them play differently from other 'Nids lists. Lastly, having Inspiring is really helpful when confronting skimmers, the nemesis of Genestealers everywhere.
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By the way, how do you envision using Bio-support units? Embedded in a swarm meant for assault? Or in ranged-focused formations? I'd go with the second, but you have to pay a pretty steep "tax" on them, with the mandatory Nexus core and INF buffer.
I'm not sure actually, they've always been the odd units in the list. I really have to playtest them to see what I can make of them.
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PS: is there a reason anymore for Carnifexes to be a separate upgrade from Bio-Attack ?
Honestly, because that's the way it is in NetEA, F-ERC and E-UK. To me it "feels better" if you will. I think they simply occupy a different conceptual category in the Tyranid army, especially since they can go in Mycetic Spores.
Anyway, thanks for the feedback!