I'm looking to collect people's thoughts on the current list all in one place. Here are some points that need addressing, if I'm missing anything bring it up. All opinions are welcome but those of the playtesters will carry the most weight.
Dominatrix Army RestrictionCurrently she's 0-1 because she's a SC. Some don't like this so how should we fix it?
Removing the SC is simple enough, with that I think the Synapse should decrease to 2 and she should probably have commander and leader. To get SC back she could have a 0-1 per army upgrade that grants SC and Synapse (+1).
The issue that causes though is she's still a core formation. I don't think an army of Doms would be fluffy OR fun to play against. We could make the non-SC Dom an independent swarm but that would be weird with it still having Synapse and based on how the Hive Mind rule works. So the solutions I can think of are:
- Doms become 0-2 per army, and only one can be SC.
- We put another restriction saying no more than 1/3 or 1/4 of the Synapse Swarms may be Doms
- Another swarm category is created to hold her (Support Synapse?) where only one may be fielded per each Synapse Swarm.
The first option seems cleanest to me. The second is more flexible though with regards to the bigger games. The third options seems really messy, but it might be worthwhile to consider given the next point...
1/3 War Engine RestrictionSome people feel this is too restrictive and too messy to check for. Currently you count all WEs and just WEs, not any of the little stuff (eg, you count the Dom but not any Termagants et al that are with her).
So, what are people's thoughts? I'm assuming that it would less messy to count a whole formation. Something like:
Quote:
No more than one third of the points available may be spent on Nexus, Harridan, Hierodule, Hierophant or Trygon formations.
That doesn't address the restrictive problem though, thoughts? Also, if the Dom looses the 0-1 should all the Doms count towards the 1/3 restriction?
Bio-titan ArmamentsPeople aren't happy with the current armaments. Initially I had each Bio-titan looking like this, weapon-wise:
Code:
0-1x Bile Launcher 60cm 3BP, Fwd
0-1x Bio-Titan Bio-Cannon 45cm 3x AP4+/AT5+, Fwd
0-1x Cluster Spines 30cm 4BP, Fwd
0-1x Pyro-Acid Spray 15cm 3BP, Fwd, IC
0-2x Razorclaw (bc) EA(+1), TK(D3)
or (15cm) EA(+2)
The unit is armed with two of the following weapons: Bile Launcher, Bio-Titan Bio-Cannon, Cluster Spines, Pyro-Acid Spray, Razorclaw. With the exception of Razorclaws a unit may take no weapon more than once.
I removed it because people took issue with it being too flexible (although no playtests backed that up). What are the current thoughts on it? Do we want to try this again? Something else?
Dactytlis Cost in Synapse SwarmsThe list I just put forward to the ERC has them at 75 points a piece in Synapse Swarms, I bumped them up from 60.
GargoylesThe list I just put forward to the ERC has them at +20 points a piece, list-wide, but still at Brood (2).
Dactylis/Exocrine MoveThere's been complaints that they're too slow, people are looking to bump them to 20cm. Thoughts?
RavenersThey cost too much compared to brood, People are looking to drop them from 35 to 30 points. Thoughts?
BroodlordThis is something I've been testing for awhile. Broodlords at +25 points instead of 50, and they don't have an extra attack (just Leader and Inspiring).
LictorMy group has brought this up a couple of times, Lictors shouldn't have FS on their FF, or maybe even FF at all. Thoughts?