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Epic: Mechanicus Supplement - Revive it!

 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 3:35 pm 
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Sorry, I assumed that since they were so similar and would be getting playtesting that he would be using the Skitarri and Titan lists since in the original post he says he'll drop things that don't get well playtested. I mean, the main difference between the lists is Tech-Priest command unit, curtain walls, and 2 defensive installations. I don't think those would be hard to balance around the skitarii list underconsideration. That reduces the number of lists to test for the supplement and he can then focus on the armored list which is completely different from what is currently under consideration and is pretty far out anyway.

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:01 pm 
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Unfortunately, there's quite a few differences beyond that with the list E&C has put together and the NetEA Skitarii we are working on once you start comparing them closely. For instance, unit composition is different and even some of the unit stats are different.

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:23 pm 
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Planning on a sustained playtest programme for the imperial fists over the summer, I'm hoping we can move the list from experimental to solidly developmental by the end of the year.... bit of a chinny reck-on but a man can dream!!

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:40 pm 
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Also remember Hulksmash, Epic: Mechanicum isn't under the NetEA purview. It is compatible with buy distinct so testing is at E&C's discretion.

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:41 pm 
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jimmyzimms wrote:
Also remember Hulksmash, Epic: Mechanicum isn't under the NetEA purview. It is compatible with buy distinct so testing is at E&C's discretion.

However all the lists except the Ad Mech ones are NetEA lists. :-)

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:47 pm 
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True that :)
Just that its not the same process as a NetEA list. Actually the BT list is different too or were you going to leverage the reboot version?

PS email headed your way in a bit with some new PDF list stuff

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Jun 02, 2014 4:48 pm 
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Quote:
were you going to leverage the reboot version?

Yes.

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Fri Oct 24, 2014 5:19 pm 
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[pokes body with sharp stick to check for signs of life]
:)

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Sat Oct 25, 2014 11:46 pm 
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just a question for the ad mech lists... what one do we planning pushing through? (just so I know what one to put up a batrep for) thanks!

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Sun Oct 26, 2014 7:26 pm 
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The new supplements champion should be able to give us some direction on that.

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Sun Oct 26, 2014 7:28 pm 
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whos that?

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Sun Oct 26, 2014 10:18 pm 
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mordoten wrote:
whos that?


getting a bit forgetful in your old age mate? ;)

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Oct 27, 2014 8:57 am 
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Haha, yes apparently! :-)

I thought this supplement had it's on AC. Now i get ut. Then it is in VERY good hands! :-)

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 Post subject: Re: Epic: Mechanicus Supplement - Revive it!
PostPosted: Mon Oct 27, 2014 10:46 am 
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Yup, I've recently confirmed via PM with PFE100 that he's going to be directing the army list testing side of things for the supplement.

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