MagnusIlluminus wrote:
That is exactly what I am in favor of. Having options.
That said, I just thought of an alternative to prevent Warhounds ever getting free CC weapons that I would be fine with. If we state that ONLY Warlords get CC weapons for free, that could work. Possibly even that Warlords get them free, Reaver pays normal price, and Warhound pays double.
I also looked though my 1st edition Adeptus Titanicus and Codex Titanicus, and my interpretation is that Warhounds were able to use all 3 CC weapons. On page 24 of Codex Titanicus, the chart shows that each Warhound arm hard point may hold a grade 2 heavy weapon. Later on that same page, it says "Close combat weapons are always grade 2 heavy weapons." I also find it interesting that the weapon restrictions vary between the left and right arms. Thus my "strict reading" of 1st edition allows Warhounds to use the following weapons (using the modern names).
Right arm only: Laser Blaster, Multiple Rocket launcher.
Either arm: Gatling Blaster, Melta Cannon, Plasma Cannon, Chain Fist, Laser Burner, Power Fist.
The Inferno Gun, Plasma Blastgun, Turbo-Laser Destructor, and Vulcan Mega-Bolter were not described in either 1st edition book that I can see. While they may have been in some WD article, they also might not have shown up until 2nd edition. Thus holding Warhounds to a "strict reading" of 1st edition weapons restrictions is really not a good idea.
Hi!
I like your idea of charging more for close combat weapons as the titan size goes down.
I think it is a great idea that addresses those issues. What to have a warhound with close combat weapons? Pay x3 for them.
If no one objects, I'd like Magnus to make those changes as a default rule (people of course may choose to ignore them depending on their groups style).
Perhaps then only two options need be given then:
1. Free-form - do whatever you want.
2. Magnus's point adjusted values
I think that covers most likes and tastes.
Primarch