Hey thanks ForgottonLore.
-Although the CAF value of the Riptide should be higher compared to the Shas`O commander
but I am not much into the WH40K fluff so I do not know how the Riptide is compared to teh Shas`O
-my dice rolls should be for the whole detachment
but I am also fine with your suggestion.
-Crisis suits weapon load outs
I am with you here
Maybe keep the existing variants and just add another 1 or 2 e.g.XV-9?
- more units for the Tau airforce? of course
-there are already some models for the heavy gundrones....do it.
-about the Remoras...there was a discussion between me Zap123 and Juffo-Wupp
ending up with these...it´s ZAP´s suggestion I think
Tigershark AX-2-2:
Move 60cm; Save 3+; CAF +2
Burst Cannons 35cm; 4 Dice; 4+ to hit; 0 TSM
AA Seeker Missiles* 75cm; 1 Dice; 4+ to hit; -1 TSM
Flyer, Superheavy, *Guided Missiles, Transport 2 (Remoras only), ECM, Remora Control Craft
Remora Stealth Drone Fighters:
Move 60cm; Save 5+; CAF +0
Burst Cannons 35cm; 4 Dice; 6+ to hit; 0 TSM
Flyer, Drone, Markerlight; ECM, Remote Controlled, Air Cover
Special Rules:
Remote Controlled: While within 50cm of the control craft the Remoras gain +1 to hit and +2 CAF.
Air Cover: While in Base-to-base with their control craft, any hits on the Tigershark have a chance of hitting a Remora instead. Roll a D6 and on a result of 6 the shot has hit a Remora and is resolved against it and not the Tigershark. When engaged in CC, the Remoras must be engaged before the Control Craft is engaged.
ECM: An additional -1 to hit the Remoras and Tigershark AX-2-2.
Remora Control Craft: The Tigershark AX-2-2 starts the game with two Remoras active and two in its hold. The Tigershark AX-2-2 cannot control more than 2 Remoras at a time. At the start of the movement phase the Tigershark AX-2-2 may launch one or both of its remaining Remoras if it has less than 2 Remoras in play. If the Tigershark is destroyed all Remoras are removed from play.
Support Card: Remora Stealth Fighter Formation
1 Tigershark AX-2-2
4 Remora Stealth Fighter Drones (2 active, 2 transported)
Cost: 400pts; BP: Tigershark AX-2-2; VPs: 4
I used the Remoras in 4-5 Battles now.
I used them with their carrier and without as a detachment out of 4 drones.
With this stats:
Remora Stealth Drone Fighters:
Move 80cm; Save 6fixed+; CAF +1
Burst Cannons 35cm; 4 Dice; 5+ to hit; 0 TSM
AA-seeker missiles 2x one-shoot 5+ to hit -1TSM
Flyer, Drone, Markerlight; ECM, Remote Controlled, Air Cover(woks on +4 NOT +6)
which is slightly better than ZAP´s suggestion.
They also gain +1 to to-hit and CAF while within 50cm to a carrier.
I like to use them they are a nice idea used as escort fighters and they are so beutiful minis
The single detachment gets NO bonus and can´t do escort missions.
They worked out fine nothing powerfull but funny.
When used as a detachment you can boost up the Tau´s airforce numbers but you will need 2 drones per enemy fighter
since the CAF(+1) is poor.
They can give nice firesupport while using their one-shoot missiles but then they are just Inf. hunters.