Tactical Command
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Denizens and Mercenaries Thread
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=158&t=28036
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Author:  ForgottenLore [ Tue Nov 13, 2018 7:02 am ]
Post subject:  Re: Denizens and Mercenaries Thread

Yeah, likin’ those.

Author:  rubberlizard [ Wed Nov 14, 2018 8:41 pm ]
Post subject:  Re: Denizens and Mercenaries Thread

Me like.

Author:  deacon [ Wed Nov 21, 2018 5:03 pm ]
Post subject:  Re: Denizens and Mercenaries Thread

WIP shot of the ARC-9s (Autonomous Robotic Canines):

Image

Thoughts?

Author:  SpeakerToMachines [ Thu Nov 22, 2018 12:00 am ]
Post subject:  Re: Denizens and Mercenaries Thread

deacon wrote:
Thoughts?


Who's a good boy?

Author:  deacon [ Thu Nov 22, 2018 6:15 am ]
Post subject:  Re: Denizens and Mercenaries Thread

While the first head is more realistic imo for a robot dog - what do you think of this one?

Image

Author:  mordoten [ Thu Nov 22, 2018 7:34 am ]
Post subject:  Re: Denizens and Mercenaries Thread

Better! Nice one!

Author:  Mlkr [ Thu Nov 22, 2018 10:04 am ]
Post subject:  Re: Denizens and Mercenaries Thread

Chunky head creates a better overall look than the sleeker alternative :)

Author:  jimmyzimms [ Thu Nov 22, 2018 11:34 am ]
Post subject:  Re: Denizens and Mercenaries Thread

Yes the chunky is better. Was kinda hoping for a cyborg doggy myself, however

Author:  malika2 [ Thu Nov 22, 2018 3:14 pm ]
Post subject:  Re: Denizens and Mercenaries Thread

I'm actually digging the first design more.

Author:  ForgottenLore [ Fri Nov 23, 2018 4:27 am ]
Post subject:  Re: Denizens and Mercenaries Thread

I’m with malika, I prefer the first version head

Author:  GlynG [ Fri Nov 23, 2018 9:21 am ]
Post subject:  Re: Denizens and Mercenaries Thread

deacon wrote:
While the first head is more realistic imo for a robot dog - what do you think of this one?

Image

I prefer this version.

Author:  Covertwalrus [ Sat Jan 05, 2019 4:08 am ]
Post subject:  Re: Denizens and Mercenaries Thread

Looking great!

Author:  malika2 [ Mon Nov 18, 2019 2:46 pm ]
Post subject:  Re: Denizens and Mercenaries Thread

Two quick questions: (1) will you be casting these robotic hounds as a single piece, if so...wouldnt that be tricky with the legs? (2) when designing humanoid models, how thick (in mm) do you make the arms, legs, and shafts of weapons (axes, spears, etc)?

Author:  deacon [ Mon Nov 18, 2019 2:53 pm ]
Post subject:  Re: Denizens and Mercenaries Thread

They are one piece and are in the store already. You just have to be creative when modelling to prevent casting issues.

I try to keep all extremities around 1mm.

Author:  Deb [ Mon May 16, 2022 3:56 am ]
Post subject:  Re: Denizens and Mercenaries Thread

What about patrol bikes for the Terran PPF forces? These would be good for Judges on bikers, and also good for the Fan made Net EA Arbites army list. Also a command pack with say esponiage (undercover officers), Proctors on foot, on bike. A pack for execution teams with support troopers with heavy stubbers and sniper rifles, even a weapon that might look like a judges stub gun.

The Grudd are only really missing the proxies for the Cyclops and the Colossus. I know I want more of these.

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