Ah, interesting. I had definitely interpreted "attaching" as meaning it had to maintain coherency. Why wouldn't it? Allowing them to 'run free' just keeps most of the problems you stated you were having with them. The only thing addressed is 'eating' activations. I don't understand why you would propose changing how they work, but then intentionally not change the main thing you were complaining about. Very confusing. Even if the command model didn't have to maintain a 6cm coherency, perhaps 10cm or 25cm?
While we could give most Factions a form of Command radius, it is not appropriate for all of them. Eldar are a good example. It is very easy to build an entire Eldar army and not have a single Command model. It's even easier if you are not playing Craftworld Eldar. Giving Eldar any form of a Command radius would unnecessarily restrict an Eldar player's choices.
The Command models that I was referring to to receive the newly proposed ability are specifically those that come with a Company Formation. These do not already have the Inspirational ability. I apologize if I was not clear on which models would receive the new ability. It would NOT be added to Librarians, Medics, Forward Observers, Warlocks, etc. Adjusting Morale and the new ability would only apply to the following models & Factions: . Adeptus Mechanicus: Tactical HQ, Command Leman Russ, Assault HQ. . Chaos Marines: Chaos Champion, Command CSM Bike, Command Chaos Land Raider, Terminator HQ. . Chaos Renegades: Aspiring Champion. . Frateris Militia: Preacher. . Imperial Guard: Tactical CHQ, Assault CHQ, Storm Trooper CHQ, Bike CHQ, Land Speeder CHQ, Rough Rider CHQ, Leman Russ CHQ, Predator CHQ, Vindicator CHQ, Vulture CHQ. . Kroot: Shaper. . Necron: Necron Lord, Destroyer Lord. . Ork: Nobz. . PDF: Tactical CHQ, Hive Gang Boss, Ragnarok CHQ, Sabre CHQ, Rough Rider CHQ. . Sisters of Battle: Canoness, Seraphim Canoness, Command Rhino (with Rhino Company only), Punisher Canoness, Command Exorcist, Command Immolator, Command Vindicator. . Space Marines: Marine HQ, Assault HQ, Terminator HQ, Command Land Raider, Command Marine Bike. . Squat: Warlord, Hearthguard, Guildmaster. . Tau: Shas'el, Command Hammerhead, Command Swordfish.
The few Factions (IE, army lists) not listed above (specifically: Eldar, Khorne, Nurgle, Slaanesh, Titan Legions, Tyranid, & Tzeentch) would be the ones that do not have their Morale values adjusted as their Companies generally do not include a suitable Command model (in addition to other troops) &/or otherwise have their own restrictive Morale rules. Actually, we could easily move Orks from the above list into this second group as even though their Companies generally include Nobz, their command radius already limits the Nobz' behavior. Possibly even the Imperial Guard as well, for the same reason. Also, lowering the Morale value for Ork & Guard formations would make them very low indeed.
Yeah, the discussion has mostly used Marines as examples, but the changes would impact so many others as well that they must be considered. I cannot speak for others, but I have always been speaking about more than just Marines. Again, I should have specified.
As to the buildings, limiting the number of squads by size could be a good idea. Under that system, if a particular building was listed as being able to hold a certain number of squads, but it was impossible to have that many on the roof of the building, how would you go about representing that they were inside the building?
Something seems to be contributing to misunderstandings here. There are two types of Command models being discussed here, and certain issues only apply to one or the other. One type are the models that come with Companies alongside normal troops. The other type is found in it's own Special Formation. We really need different terms for the two, otherwise the confusion will continue. I suggest CHQ for those that come with a Company and SFC for those with a Special Formation.
As an example, the only models that I know of that have the Inspirational ability are SFC. The models that would receive the ability proposed earlier that gives all attached formations +1 Morale are CHQ. Thus there is no overlap. Similarly, the only Command models that I feel should be attached (IE, activate & have to maintain some form of coherency, even if out to 25cm) to a formation are CHQ. SFC should be able to roam freely, as they are a different formation.
On that note, I'm not sure how I feel about eliminating Medics, Librarians, etc as their own formations and working them directly into the Command squad for a Company. That seems to be trying to change the game into Epic 40K and that was a supremely disliked rule set, as far as I've ever seen. Still, I'll reserve judgement until you post what you are doing.
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