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Squat VP calculations

 Post subject: Squat VP calculations
PostPosted: Tue Mar 22, 2016 11:38 pm 
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Can someone really smart explain how the squats calculate VP for their formations (not pretorians or single models). They have a rule that says:

Quote:
Squats are significantly more determined than most other races,
and this is reflected in their ability to keep fighting effectively even after
taking horrendous casualties. All Squat units have a Break Point of 75%
instead of 50% of the initial stands. This is balanced by a 33% increase in
Victory Points


Then there is a table (on page 5) that shows the number of units and the break value. The table is correct (for a unit with 2 models it should be unbreakable as it should round to 2 which means you need to wipe the squad). Values of .25 is rounded down. E.g. 11 models give a break of 8.25 which is rounded down to 8 in break value.
That table is fine.

There is also a table for the cost of the unit and the number of victory points and this is where I get confused. The text has a table that says:

Cost VP
50 1
100 2
150 3
200 3
250 4
300 4
350 5
400 5
450 6
500 7
550 7
600 8

If I multiply the unit cost with 1,33 (as the text says) I do not get the same VP as the table shows. The table seems to round up (100 points *1,33=133 points and that gives 2VP). Here is the mathmatical table with 1,33 factored on each value:

Cost- VP- New cost- New VP
50- 1- 66.5- 1
100- 2- 133- 2
150- 3- 199.5- 2
200- 3- 266- 3
250- 4- 332.5- 4
300- 4- 399- 4
350- 5- 465.5- 5
400- 5- 532- 6
450- 6- 598.5- 6
500- 7- 665- 7
550- 7- 731.5- 8
600- 8- 798- 8

I know the table is hard to read, but it goes cost-VP-new cost-new VP. The new cost is the cost multiplied by 1.33 and the new VP is that value rounded up.

So by multiplying with 1,33 I get the "new value" and if that is rounded up (as VP normally is) I get the "New VP". But those does match the values in the "VP" column. It should if the text is correct? No problem, I will simply deduce it from looking at the army list and compare costs and VP, right?.....Wrong!

To make matter more confusing the values for the company cards are kinda random (or a system I cant quite see through). Detachment cards:

Land raider: cost 300; 3 models; 2 break; 4 VP
Zutrik bomber: cost 500; 3 models; 2 break; 5VP

So a cost of +200 points but an increase of 1 VP. Should it not be 7 Vp for Zutrik (500*1,33=665=7VP)?


Another even more confusing example with company cards:

Guild biker; cost 700; 22 models; 17 break; 8 VP
Termite company; cost 700; 29 models; 22 break; 10 VP
Air attack corp: cost 700; 3 models; 2 break; 9 VP

?!?!

All three company cards cost 700 points and have a break point thus they use the squat special rule. But they give 3 different VP values? 700*1,33=931 points and then they should give 10 VP each, no?

So would someone clarify to me how the VP calculation works? Is it value times 1,33 and rounded up as stated or?

P.S. there are other VP mistakes but I wont list more as it will only increase the confusion.

Kind regards
Ronnie


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 Post subject: Re: Squat VP calculations
PostPosted: Wed Mar 23, 2016 5:23 am 
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The only thing I can say to all of that is that it is another reason to ditch the Gold costs and use the Points Value costs.

I know that doesn't help with Gold costs. I wasn't involved with NetEpic when Gold was put together, so I cannot help with that. Sorry.

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 Post subject: Re: Squat VP calculations
PostPosted: Wed Mar 23, 2016 11:32 am 
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Posts: 98
I somewhat agree. The problem is that our group and the french group are using the gold rules as the rules are in tournaments and everything.

That leaves a desire to have rules that are clear and understandable. Though not always fair (part of the nostalgia I guess).

I appriciate your work on the point system and hope it works out, but I (and others I hope) would really like for Gold to be a complete game in it self so I would like to have the rules cleaned up for mistakes even though the energy is in the platinum.


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 Post subject: Re: Squat VP calculations
PostPosted: Wed Mar 23, 2016 5:05 pm 
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Perhaps NetEpic6 will clean up those discrepancies. I imagine that would be even more likely to happen if you were to post a listing of what you think the corrected costs and VP values should be in the appropriate forum.

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 Post subject: Re: Squat VP calculations
PostPosted: Thu Mar 24, 2016 10:33 am 
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One should also consider that Squat detachments of 3 stands still break upon loosing 2 models, which is the same as other armies. Therefore collecting extra VP for units with 3 (and other certain odd numbers) is pure bonus for opponent.


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