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Wartorn a mass fantasy combat game.

 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Thu Feb 13, 2014 11:24 pm 
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Great to see progress on this, the rules look like they have filed out nicely from the early tests. I don't have my fantasy armies to hand at present, but might try some trial combats with some proxy epic figures and dice to get a feel for it. By the looks of the battle rep above casualties rack up a bit faster now (yay! :D ), so it would be interesting to get a feel for it now.

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Fri Feb 14, 2014 12:36 am 
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Apocolocyntosis wrote:
Great to see progress on this, the rules look like they have filed out nicely from the early tests. I don't have my fantasy armies to hand at present, but might try some trial combats with some proxy epic figures and dice to get a feel for it. By the looks of the battle rep above casualties rack up a bit faster now (yay! :D ), so it would be interesting to get a feel for it now.


It does feel like a proper ammount of damage is handed out now. Any feedback would be awesome!

thanks,
Blind-


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Fri Feb 14, 2014 6:08 am 
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The new copy is now up on the site!

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Sun Mar 02, 2014 11:01 am 
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Anyone take a look at this? Any and all feedback is welcome even if you hate it. First thoughts if you just skimmed it will help also.


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Mon Apr 14, 2014 10:41 am 
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Thanks for doing this Blind,

i really like the rules. i plan on some playtesting in the coming months, but i don't have based up armies for it yet... still in the Lead Mountain. :0)

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Mon Apr 14, 2014 10:53 am 
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Lawhock76 wrote:
Thanks for doing this Blind,

i really like the rules. i plan on some playtesting in the coming months, but i don't have based up armies for it yet... still in the Lead Mountain. :0)


Sweet! Let me know where the rules are lacking, and what you think should be added. Appreciate you taking a look, and the magic system (points for spells and such) will be updated very soon.

Thanks,
Blind-


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Thu Apr 24, 2014 12:10 am 
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Maddoctor came through with an awesome Logo and book title for my game.

Image

Thanks Doc!
Blind-


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Thu Apr 24, 2014 1:35 am 
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Hi!

Looks great!

Primarch

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Thu Apr 24, 2014 7:38 am 
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PFE100 wrote:
Cool logo....

Now off to download the rules...... :D


Cool please let me know what you think!

Blind-


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Sat Apr 26, 2014 9:03 am 
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Newest version is now up on the site, complete with Lizard list!

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Sat Apr 26, 2014 9:40 am 
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great logo :)

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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Sat Apr 26, 2014 10:01 am 
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Apocolocyntosis wrote:
great logo :)


Thank you sir!


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 Post subject: Re: Wartorn a mass fantasy combat game.
PostPosted: Thu Sep 25, 2014 7:59 am 
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G'day Blindhorizon,

I am now up and running.

Just a few questions reference the Army Lists:
1. Dwarfs, would you consider changing their normal movement from 10cm to 12cm (although keeping them 10cm does keep everything neat in 5cm ranges for all of the other rules but at 10cm they may be a little too slow, especially against Elves).
2. Do you have design notes for weapon ranges? I would like to see the Wood Elves have an increased Long/War bow range of 40cm, or do you consider their natural aptitude for archery already taken into account by the Ranged Piercing Weapon rule? Goblin bows/mounted archers with a range of 20cm only?
3. Have you considered doing a 'Basic'' Human Army from which other Armies could be tested against? For example a Stand of Human Spearmen, armed with Light Armour, Shields, Spears and Swords costs 30 points, with a Move of 15cm, Health 3, 3 Attacks needing 4+ to Hit, Armour 5 and a Command of 7, no special rules.
4. Still working on the Undead March Move issue.

Thanks for giving the admin guys a nudge.

I will try to get a basic battle done tomorrow between my proposed Dread Elves and Orcs and Goblins.

Regards,

Kulhaq69
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