I have some questions on Aircraft. Some of this may be common sense, but I want to see the black and white, if possible. I am looking specifically in the main rules, with the thought that since Air Movement, etc, isnt referenced in the Table of Contents of the main book, I wasnt going to chase through every other book looking for clarifications.
First, it doesnt appear that there are any restrictions for firing at Aircraft. I see nothing saying that AT weapons cannot fire at Air units. In fact, all I see in the cheat sheets are that AA weapons suffer when firing against Armored targets, but I see nothing that indicates the reverse.
Second, other than the range, is there any reason for an aircraft to fly at Cruising altitude instead of Attack? Range seems to be the only reason that I can see.
Third, it appears that aircraft circle the battlefield like any other unit. Im coming from Epic: Armageddon where planes enter, do their business, then leave the battlefield, all on any given turn. SL seems to have them moving as normal, albeit maybe a bit faster than ground units (the Plasmablast Eaglebane you wrote up is only Move 30", compared to a Scout Trike at 12"). Was this the intent? Or can they come on and off the map as needed, since Im assuming a fighter should be moving a heck of a lot faster than 2.5x a scout bike
Thanks. Ive got a friend coming over to learn SL this weekend, and so Im brushing up on some stuff...