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Guildmaster Unit
I own Squats and my Guildmasters are based like Infantry (2 - 4 to a stand); keep 'em that way. 34%  34%  [ 10 ]
I own Squats and my Guildmasters are based like Light Vehicles (1 to a stand); keep 'em that way. 52%  52%  [ 15 ]
I don't own Squats but Guildmasters should be based like Infantry (2 - 4 to a stand) 3%  3%  [ 1 ]
I don't own Squats but Guildmasters should be based like Light Vehicles (1 to a stand) 3%  3%  [ 1 ]
I own Squats and my Guildmasters are based like Infantry (2 - 4 to a stand), but I think they should be LVs. 0%  0%  [ 0 ]
I own Squats and my Guildmasters are based like Light Vehicles (1 to a stand), but I think they should be Infantry. 7%  7%  [ 2 ]
Total votes : 29

Squats - Guildmaster models

 Post subject: Squats - Guildmaster models
PostPosted: Fri Mar 22, 2013 1:50 pm 
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The Squat Guildmaster has been a point of debate lately in terms of his stats. Before continuing on with any discussion on potential changes, however, I would like to find out from the community what people believe the unit's type should be. This aspect drives all other considerations for the unit IMO because it has a direct effect on the player; namely how the models are displayed on the stands.

So please, answer accordingly on the poll and help me out with this.

Current stats are as follows:
Guildmaster, LV, 30cm, 4+, 5+CC, 6+FF, Power Lance, (base), Assault Wpn, EA(+1) First Strike, Commander, Mounted, Leader, Invulnerable Save.

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Fri Mar 22, 2013 2:49 pm 
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Well set out questions. I've voted.


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 Post subject: Re: Squats - Guildmaster models
PostPosted: Fri Mar 22, 2013 9:36 pm 
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I own squats but haven't based them yet because I'm not sure what would be best... :D

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Fri Mar 22, 2013 10:11 pm 
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I got Squats, based them going by the stats we've been using for playtesting and am now regretting it...

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Sat Mar 23, 2013 3:42 am 
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Dave wrote:
I got Squats, based them going by the stats we've been using for playtesting and am now regretting it...


Why?

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 12:02 pm 
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Bump. Need to get more numbers in.

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 12:33 pm 
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I've one GM model to a base as per trikes. Makes sense he's a LV considering the trike. I still contest his stats though ;)


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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 1:25 pm 
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voted

the power lance was a laz cannon in the old warlords (epic 40k i think)

(maybe lose EA first strike & add AA at 45cm)


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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 4:08 pm 
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I'm just impressed at how many people actually OWN Squats! No theoryhammering here.

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 4:11 pm 
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I think we should base Guildmasters as field artillery pieces, 0-7 models per stand.

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 4:15 pm 
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Dave wrote:
I think we should base Guildmasters as field artillery pieces, 0-7 models per stand.


DONE!

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 Post subject: Re: Squats - Guildmaster models
PostPosted: Mon Mar 25, 2013 10:58 pm 
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Mine are mounted 1 per stand, but that's because of SM/TL, not the current stats. So, I'm no help.

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