The Leviathan stats in the Squat and Cadian lists are very different, with the Squat version being considerably better ( 2 extra Void shields, 2 extra FF attacks and 3+ CC) for just 50 points increase, not counting the fact that The Leviathan's cost in Cadian list has been decreased due to the interaction with the Kaskrin.
Is this intended? and if yes why? Could we not have the same stats across the board?
Squat Leviathan: 350 points
Close Combat Firefight War Engine 15cm 4+ 3+ 3+ Weapons Range Firepower Notes Doomsday Cannon 120cm 3BP Macro-weapon, Fixed Forward Arc Turreted Battlecannon 75cm AP4+/AT4+ May fire all-around 3 x Twin-linked Lascannons 30cm AT4+ Left Arc 3 x Twin-linked Lascannons 30cm AT4+ Right Arc Bolter Array (15cm) Small Arms Extra Attacks (+2) Damage Capacity 4. Critical hit: The transport area has been struck! 1D6 transported units must make an armor save (or 6+ cover save) or be destroyed. Notes: Fearless, Reinforced Armor, Thick Rear Armor, (4) Void Shields, may transport 16 of the following units: Warriors, Berserkers, Exo-Armor-Lords, Hearthguard, Thunderers; bikes, trikes, Tarantulas, and Robots count as two infantry for the purposes of determining transport capacity.
Cadian Leviathan: 300 points
Leviathan Mobile WE 15cm 4+ 6+ 3+ Doomsday Cannon 90cm 3BP, MW, FxF DC 4, 2 Void Shields, Reinforced Armour, Fearless, Command Centre Battlecannon 75cm AP4+/AT4+ Transport: (May carry 16 Infantry units). 6 units may Fire and FF from the fighting platform. 3x Twin Lascannon 45cm AT4+, Left Arc Critical Hit Effect: First hit immobilizes, subsequent critical hits do 1 extra point of DC. 3x Twin Lascannon 45cm AT4+, Right Arc
_________________ "War is not about who is right, but about who is left". - B. Russell
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