From the discussion here
, I wanted to open up discussion on the stubborn
rule as it relates to the 10cm movement.
Currently the Squat infantry have a 10cm move and the discussion is whether or not that is viable. Think about that in conjunction with the current Squat stubborn
Squats are known for being extremely stubborn folk, and their
fighting style is reflective of this intractable nature. To represent this,
unbroken Squat formations may remove a single blast marker from a
formation after performing any activation in which it did not move
(i.e. sustained fire, overwatch, marshalling without moving, or
regrouping in a hold action).
There have been previous discussion about the stubborn
rule, but since the movement is a key factor in assaults and specifically hack down kills, it seems necessary to revisit this now.
My personal feeling is that the rule above is very easy to use and has a subtle but noticeable effect on the game. Were we to find the 10cm move unworkable (for whatever reason) I'm inclined to keep it as is. However, if the 10cm move is retained, does it need help?
Folks have offered up some good ideas for stubborn
*Ignoring the -1 penalty when rallying within 30cm of an enemy unit.
*Making each formation a leader (spirit stones for Squats).
*Modifying the hack down kills for formations that break.
*Ignoring the requirement for adding a BM when coming under fire.
*Others...As I see it, there are four different ways to capture the Squats being stubborn:1. By modifying their stats. The benefit here is there is no special rule involved.
2. By making it more difficult to break Squats. This may be done by removing BMs or changing the way in which BMs are accumulated.
3. By mitigating the disadvantages of breaking (such as hack down kills).
4. By assisting the Squats in rallying (ignoring penalties or adding bonuses to rally rolls).
Were we to change the stubborn
rule, the modified version would be one of these four or potentially some combination of them. We should strive for something eloquent. Something that you can read once, memorize, and not have to refer back to the special rule every time you activate a formation.
No poll here - just input from the community. This is brainstorming time, so don't be shy about throwing your ideas up on the table.