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Deathwheel WIP

 Post subject: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 8:56 pm 
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By request of our resident Primarch, I spent most of yesterday working up a Chaos Deathwheel. Rather than having linked tracks that spin, this version has the entire outer ring spin to generate locomotion. That's why the teeth on it don't look like tank tracks. Also, they were heavily inspired by chainsaw teeth, since I figure half the fun of piloting a Deathwheel would be running down enemies!

There are two silhouettes for comparison -- one 6mm, and one 8mm (or "Heroic 6mm"). I also put it next to a Fellblade for size comparison.

Thoughts?

Attachment:
Deathwheel WIP1.jpg
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Deathwheel WIP2.jpg
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Deathwheel WIP3.jpg
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Deathwheel WIP4.jpg
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Deathwheel WIP5.jpg
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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 8:59 pm 
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A few more pics:

Attachment:
Deathwheel WIP6.jpg
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Deathwheel WIP7.jpg
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Attachment:
Deathwheel WIP8.jpg
Deathwheel WIP8.jpg [ 191.71 KiB | Viewed 1703 times ]

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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 9:47 pm 
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Hi!

Damn cool!

You did this from one day to the next?

Geez, your a prodigy! :)

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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 10:08 pm 
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Very clever take on the death wheel i'm impressed.

Looks like it would work as well which is always a bonus.

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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 10:39 pm 
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Great work Nolo!
This is the only death wheel that I've seen that looks like it wouldn't fall over, and can turn.
Nicely thought out designing!

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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 10:54 pm 
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Wow! Ive been meaning to sketchup a mono-wheel design for ages. Its like you have read my mind, only better than i could have imagined. Love it!


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 Post subject: Re: Deathwheel WIP
PostPosted: Mon Apr 17, 2017 11:41 pm 
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fantastic


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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 2:17 am 
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Thanks, folks!

Yeah, Matty_C, my concept was that each "pod" has its own power plant and the wheel-ring actually consists of two independently-turning wheels. That way, you can use lateral steering in the same way a tank does to turn or even pivot on one spot. I tried to place the heavy cannons down low to act as a tuned mass damper to help the thing stay upright as it banks around curves and whatnot.

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 2:19 am 
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NoloContendere wrote:
Thanks, folks!

Yeah, Matty_C, my concept was that each "pod" has its own power plant and the wheel-ring actually consists of two independently-turning wheels. That way, you can use lateral steering in the same way a tank does to turn or even pivot on one spot. I tried to place the heavy cannons down low to act as a tuned mass damper to help the thing stay upright as it banks around curves and whatnot.


Hi!

Beautiful and mechanically consistent, what more can you ask for? LOL!

Coolness!

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 7:08 am 
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primarch wrote:
Beautiful and mechanically consistent, what more can you ask for? LOL!

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Castings. ;)

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 1:40 pm 
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moredakka wrote:

Castings. ;)


Indeed, as this is IP neutral it would be great to see casts as a cheaper alternative to costly 3D prints

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 1:57 pm 
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yeah that'd be an awesome resin cast centerpiece model! Needs some chopping up to work (I've got ideas on that if you're interested - PM)

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 2:07 pm 
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I'd be interested for sure.

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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 3:46 pm 
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+1 (actually id want 2! ;-)


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 Post subject: Re: Deathwheel WIP
PostPosted: Tue Apr 18, 2017 5:51 pm 
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I've uploaded the model to Shapeways, and it's a bugger! Over a hundred bucks in Frosted Ultra Detail. I'll have to carve it up and hollow it out more to see if I can bring the price down.

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