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BFG scale ships - from sketchup to model

 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Sat Oct 19, 2013 8:24 am 
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Honestly a lot of different ship games sit around the same size, 15cm is pretty long though. Is this supposed to be a standard cruiser type ship?


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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Sat Oct 19, 2013 2:08 pm 
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This is definitely one ship I would like to see finished!

I, too would keep it a little smaller than that, maybe 11, 12 cm long for the cruisers... if you want to go larger than 15cm, there's always dreadnought class vessels!

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Sat Oct 19, 2013 3:11 pm 
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Hmm, at the moment the ship is around 11-12 cm, but I was thinking of upscaling it slightly. Need to ponder about that. My personal preference is to make them a bit bigger, but businesswise that could be a bad move since most people will use them for their own gamesystems.

The battleship would be bigger then, around 15-16cm long, but the design will also be higher and wider, making it a more beefy version of the cruiser.

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Mon Oct 21, 2013 2:33 pm 
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Remember the torpedoes I did a while back? They're available on Bits Blitz. :)

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Wed Oct 30, 2013 12:46 pm 
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In the meantime, a little veeeeeery early WIP shot of the next Legion ship: My interpretation of the '001 Battleship'...


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Battleship 0.1.jpg
Battleship 0.1.jpg [ 102.63 KiB | Viewed 3616 times ]

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Thu Oct 31, 2013 9:41 am 
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Tweaked the design a bit, and also added the torpedo launchers, next (both left and right) of each launcher there will be turrets the same size as on the cruisers.

Larger turrets will be mounted on the top/bottom/sides of the components (that means 12 big turrets pointing forward and 8 pointing backwards). The middle component of the front part will also be getting some launchbays from which vast hordes of fighters/bombers/assault boats descend upon the enemy.


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Battleship 0.3.jpg
Battleship 0.3.jpg [ 144.87 KiB | Viewed 3597 times ]

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Fri Nov 01, 2013 12:48 pm 
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[INCOMING!!!]

Image
Image
Image
Image
(apologies for the bad quality pictures, I'm not a great photographer)

I must say I'm quite happy with the result, considering this is the cheapest material Shapeways is offering. Most of the details came through, the 0.25mm stuff is almost impossible to see and would get lost after a layer of paint. I would need to update the design in such a way that most 0.25mm stuff is enlarged to 0.5mm, which shouldn't be too difficult (a few exceptions here and there).

Another major flaw in my design was that I didn't leave enough 'moving space' for the different components, meaning I had to file bits of the plastic to fit the model together. What this means is that the components are now stuck to each other, which means you don't need glue to put them together (!!!), but the major downside is that you can take them apart. I liked the idea that players could constantly replace components of their ships, kind of like how I imagined the Legion ships to work in the setting as well. So that's another thing I need to tweak in the next version.

I noticed that the details of the turrets didn't fully come through, whilst not a major problem, I'll try to tweak the design slightly to see if it's still possible to do that.

All in all, I'm satisfied with the result, knowing that my design was too far off. Some fixing will be needed, but then it should be good enough to be printed in a better material so it can be cast.

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Fri Nov 01, 2013 5:25 pm 
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Wow, that looks really good.


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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Fri Nov 01, 2013 8:00 pm 
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Yeha those will look great in FUD

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Fri Nov 01, 2013 10:57 pm 
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FUD is cute and all, but I'd want them in HTM140. From what I've seen from Shapeways, FUD can go very detailed, but it still won't look as clean/smooth enough as a natural sculpt. HTM140 makes it look really smooth, and at the same time really has all the details in that I want. Whilst stuff like 0.25mm needs to be enlarged to 0.5mm, there will still be small accents that'll stay smaller. Whilst FUD can easily let them come out, it lacks the smoothness and printlines still tend to appear, as you can see here (no offense to GrimDarkBits, the guy makes amazing stuff!)

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Sat Nov 02, 2013 11:36 pm 
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INCOMING!!!

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Mon Nov 04, 2013 2:44 pm 
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The boarding pods are ready! :) I slightly tweaked the previous picture (rotated it 45 degrees for example), since there were some difficulties with preparing it for printing. It's a tiny bugger, about 6.5mm long, 4mm high, and 4mm wide.

Front view:
Image

Back view:
Image

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Wed Nov 06, 2013 10:30 pm 
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Been doing some more work on the battleship, added the big turrets. Do note that the hull will still need a lot of work to make it all work. I've tried to stick to the original concept art as much as possible, but it can become a bit of a challenge, especially since I want both the ability to fire all turrets in the same direction (depending on which side of the hull you are of course), but not have the heights of the different segments differ too much. Hence, I moved the second components' turrets on the diagonal panels, and added some extra levels to heighten up the turrets on the components closest to the Distortion Engine so they won't hit the turrets on the front if firing forwards.


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Battleship 0.6.jpg
Battleship 0.6.jpg [ 142.07 KiB | Viewed 3468 times ]
Battleship 0.5.jpg
Battleship 0.5.jpg [ 143.29 KiB | Viewed 3468 times ]

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Thu Nov 07, 2013 7:58 pm 
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Been pondering a bit about bombers, I wouldn't imagine it would 'drop' bombs, makes no sense in zero gravity. But then again, the whole concept of a dogfight in space makes no sense either...

Fighter craft, or rather drones, would be launched from the ship, either with some sort of railgun, or even teleport. Maybe some sort of total conversion field/engine to ensure it can keep on going in a dogfight? But even so, a fighter would make very little sense considering the vast distances it would have to travel. Perhaps their role should be different, purely to provide cover for the boarding pods as the soldiers board the enemy ship. Maybe something more akin to the Sentinels from the Matrix?

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 Post subject: Re: BFG scale ships - from sketchup to model
PostPosted: Sun Dec 08, 2013 3:00 pm 
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This project has been quite for too long!

The battleship is currently on hold, will look into it again when I have more time. The turret component of the cruiser (the one with 20 turrets on it) will need serious updating considering what I've learnt from the printed model.

I've tweaked the cruiser a tiny bit. And what's that in the background?


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Station 0.1.jpg
Station 0.1.jpg [ 123.74 KiB | Viewed 3385 times ]

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