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Thinkin' about Todderman stuff

 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Sun Dec 09, 2012 12:22 am 
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Use your imagination Todderman ... :spin

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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Sun Dec 09, 2012 12:25 am 
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Legion 4 wrote:
Use your imagination Todderman ... :spin


Todderman, you've turned off your CADIng computer! :geek

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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Sun Dec 09, 2012 12:48 am 
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Good to see you back at the design table mate. My tables are big and I need some diversity in terrain above the standard stuff I have right now.

Cheers
Aaron


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Tue Dec 11, 2012 9:11 pm 
Eh, kind of.

Seasonal Affective Disorder has started goofing with my head.


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Tue Dec 11, 2012 9:19 pm 
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You and me both. I'm SAD. ::)

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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Tue Dec 11, 2012 10:48 pm 
So let's have some good news: the company's 3D printer came in, and while the resolution is certainly unsuited for pretty stuff, it can probably be used to make parts for test fitting.


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Tue Dec 11, 2012 10:55 pm 
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Awesome news mate, so what are you thinking of doing terrain wise? What about larger scale things, like wall sections, would it be suitable for that, maybe a gatehouse and gates?

Cheers
Aaron


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Wed Dec 12, 2012 1:56 am 
Nah, it's fugly stuff.


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 4:11 pm 
We printed a Charybdis battery truck yesterday after hours to test the fit, leading to an optimization. So, the printer is suitable for testing piece fitting.


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 5:04 pm 
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so... this means I get to throw my wallet at you soon then, no?

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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 8:14 pm 
Nah, steps remaining are:
1) Verify latest print of "mover" by molding and casting.
2) Commission bronzes, wait on them
3) Commission molds, wait on them
4) Profit! Or, at least, Decrease Wasted Money!


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 9:51 pm 
I like the transport ships from Homeworld 2, so I made some. The angular looking one is a translation of the polygon model, the smooth one my own reinterpretation.


Attachments:
tankers.jpg
tankers.jpg [ 237.9 KiB | Viewed 3408 times ]
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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 9:53 pm 
Here's what it looks like inside of the game. Note that mine doesn't have the asymmetric bridge - too small to survive.


Attachments:
tanker hw.jpg
tanker hw.jpg [ 68.95 KiB | Viewed 3408 times ]
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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 9:55 pm 
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Wow I was thinking recently that I should hit you up to make something Homeworld-ish (or out of the TTA books)

Spoooooooooky

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He's a lawyer and a super-villian. That's like having a shark with a bazooka!

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


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 Post subject: Re: Thinkin' about Todderman stuff
PostPosted: Thu Dec 13, 2012 10:19 pm 
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Very nice mate, very nice indeed.

Cheers
Aaron


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