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Armand’s machine powered space dockyard

 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Thu Oct 24, 2013 9:56 pm 
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Ok guys, what do you think?

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Thu Oct 24, 2013 10:23 pm 
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OHHHHH PERTY.

Also works great in BFG / Firestorm Armada / [insert fav space game] as well as a space station!

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Thu Oct 24, 2013 10:52 pm 
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You're right! I didn't think about it! Tomorrow I'll try to hollow the stalagmites, and put in on the store...

Although, to use it as a space station, i'd add a few antennas protruding from the four corners!

On a completely unrelated note: does anybody know the approximate dimensions of an epic Capitol Imperialis?

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Thu Oct 24, 2013 10:57 pm 
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I'll be home in about an hour and I'll give it a measure for you.
There's also a fan-made "truescale" beast that I can measure for you as well if you're thinking of making something like that! >:D

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Oct 25, 2013 8:23 am 
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That would be just perfect, thank you!

(by the way, if you can send me a message with some pics of the true-scale one, I would be definitely grateful!)

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Oct 25, 2013 10:52 am 
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And the floating pyramid is available!

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Tue Oct 29, 2013 4:39 pm 
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By the way, do you have some sort of close up of the Demiurg ships'/pyramid's surface, very curious about the blocky structures on there. :)

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Dec 20, 2013 11:45 am 
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Hey everyone!

It’s been a long time! I apologize for my absence, but it has been a somewhat complicated period…
Anyway, everything is fine now (starting a new job in January, yay!), so let’s get this thing back on track!

First of all, my apologies to Malika, it took me a while to post a pic of the pyramid detail… Here it is!

Attachment:
Mining rig.jpg
Mining rig.jpg [ 1.37 MiB | Viewed 4081 times ]


Now, I haven’t been completely idle in this time, so I’ll share some pictures of what I did:

I tried my hand at sculpting something at a 6mm(ish) scale; a four legged walker, roughly one inch wide and one inch deep (from leg tip to leg tip), and 14mm tall. Not really usable as a count as for anything I’m afraid, just something I wanted to try! :)

I made both an anti-air and a heavy beam cannon version; I hope you like them!

Attachment:
Walker 2.jpg
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Attachment:
Walker 1.jpg
Walker 1.jpg [ 130.62 KiB | Viewed 4081 times ]


And now something that I made at the suggestion of a gentleman customer, a stand in for a frigate class that I didn’t know of before, a Shrike frigate!
It’s a larger “chaosy” gun batteries frigate, 47mm long, 18mm tall and 19mm wide (antennas included).

Attachment:
Shrike frigate 1.jpg
Shrike frigate 1.jpg [ 148.63 KiB | Viewed 4081 times ]


Attachment:
Shrike frigate 2.jpg
Shrike frigate 2.jpg [ 272.71 KiB | Viewed 4081 times ]


Hope you guys like these! In the weekend I’ll try to share some pics of more stuff I made! (You could see it on my shapeways page, but where would be the fun in that?)

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Dec 20, 2013 4:30 pm 
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Kick ass stuff man! Good to see you're back! :)

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Dec 20, 2013 6:22 pm 
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Thanks! It’s good to be back! I see you’ve been busy, too! Love your orky turrets :D

Next are a couple of pics of some rogue trader frigates I made (once again, at the suggestion of the aforementioned gentleman); they are meant to be similar to GW’s rogue trader armed cargo, and they come in the “transport” version, with a front turret and side cargo pods, and in the “gunship” version, with front turret and side gun batteries.

Attachment:
Rogue trader cargo.jpg
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Attachment:
Rogue trader gunship.jpg
Rogue trader gunship.jpg [ 186.82 KiB | Viewed 4055 times ]


Attachment:
Rogue trader cargo D.jpg
Rogue trader cargo D.jpg [ 191.87 KiB | Viewed 4055 times ]

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Fri Dec 20, 2013 7:34 pm 
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Thanks man! I need to tweak the turrets a bit to make them more 'standard' so that people can alter them themselves. Maybe that will make them more wanted...

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Sun Dec 22, 2013 2:34 pm 
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Well I do like them as they are! If you change them, please leave the orky ones available, too! (I've got a pack od scrapyward double turrets added to my cart for my next purchase ;) )

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Mon Dec 23, 2013 12:21 am 
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Great sculpting on these Armand! Well done.

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Mon Dec 23, 2013 12:59 am 
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I ran into your ships on shapeways earlier this week. The prows seem a bit large for my taste but I like the rest a lot. I'm looking to build an imperial fleet soon so I might just give them a go :-)

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 Post subject: Re: Armand’s machine powered space dockyard
PostPosted: Mon Dec 23, 2013 1:30 am 
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Thank you very much guys, I'm glad you like them!

Which prows are too big? I think I can model a version with smaller prows, if you like them better! :)

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