To give you an idea of the modular nature of the hull and its weapons:
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Siege Tank 2.0 - 005.jpg [ 256.79 KiB | Viewed 3864 times ]
As to your comments from the email:
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Liking the new hulls mate this is turning out to be quite a vehicle park your putting together, what's that now if you include all weapon options to date and the new hull possibilities too it must be a dozen at least.
Keep in mind that the turrets can't be mounted on these two new hulls, they'd have different weapon systems that can be integrated. However, the turrets from the IVR (various packs) and the turret emplacements are indeed interchangeable. At the moment the IVR could be mounted with 16 different turrets:
-Standard pack (multiple laser, twin linked HMGs, flame thrower, autocannon)
-Weapons of Faith pack (twin linked HMGs, twin linked flame throwers, twin linked subatomic heat weapons)
-Nostalgia pack (quad autocannons, light battlecannon, multiple laser + missiles, heavy laser cannon, medic)
-Turret emplacement (plasma cannon, subatomic heat weapon, laser cannon, twin linked autocannons)
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The new open backed version could become the heavy flame tank version as well instead of a special hull just for the one vehicle.
Not sure yet, at the moment I can't mount a turret on the front of the hull. Having such a component on there might mess up the design when I want to use it for different purposes (artillery weapons on the back for example). I am tempted to make another hull variant that will allow for three new turrets (ultra heavy flame thrower, subatomic cannon, chem cannon). But that will be for a later addition.