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TOEG Project: Knights

 Post subject: Re: Jodrell's Project: Knights
PostPosted: Wed Mar 07, 2012 5:41 pm 
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Great looking army, a nice mix of old and new, i can't wait to see them painted.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Wed Mar 07, 2012 6:56 pm 
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That is a nice looking force right there.

Get painting!


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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Thu Mar 08, 2012 1:44 pm 
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woooha!

Great work mate, can't wait to see them painted, what paint scheme did you decide on?


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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Thu Mar 08, 2012 1:58 pm 
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ortron wrote:
woooha!

Great work mate, can't wait to see them painted, what paint scheme did you decide on?


It's going to be red with bronze edging and gunmetal detail, I want to make it very AdMech.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 1:05 pm 
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This morning I’ve been painting a test model to see what my planned colour scheme looks like.

The first step was to spray the model with a black primer spray. Once this had dried I drybrushed boltgun metal onto the areas where I wanted the metal to show through.

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Next I painted brass (Coat d’arms Brass, which has the same formula as the now-OOP Citadel Brazen Brass) over the edges of the armour sections. You normally need two coats to get a good finish.

Image

After this I painted the armour sections with Citadel Scab Red, with a tiny amount of Deneb Stone mixed in. The Deneb Stone makes the red much more opaque so that you don’t need multiple coats to get good coverage. I also painted the bass with Codex Grey.

Image

Then I gave the whole model a wash with Devlan Mud. Once it had dried I drybrushed the base with Deneb Stone, and that’s pretty much it!

Image

I will admit that the old GW Paladins are neither the prettiest or the most detailed models, so I am not going to put too much effort into them. The newer Chevaliers and the specialist units (the Errants, Castellans and Crusaders) and the Baron will probably get a more detailed paint job.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 1:44 pm 
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Looks good, needs something else though... I think that if you did the head half black half white with the color scheme you got, it would reflect the mechanicus symbol and add some extra coloring. Even still thought, lookin good.


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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 3:51 pm 
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Blindhorizon wrote:
Looks good, needs something else though... I think that if you did the head half black half white with the color scheme you got, it would reflect the mechanicus symbol and add some extra coloring. Even still thought, lookin good.


Yeah, I think you're right about it needing something else. The Paladins are rank-and-file though, so I don't want to do something fiddly that will multiply the amount of time needed for each model.

I'm going to try painting hazard stripes on one of the shoulders, that should be something easy and effective.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 5:10 pm 
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I've added the hazard stripes and a decal. I also painted the eyescreens, which makes quite a big difference I think.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 6:01 pm 
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Test robot.

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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 9:18 pm 
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The eyes & the decal do it for me. :)


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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 10:41 pm 
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those 3 small additions make all the difference in my eyes, it really feels like it has some life now.
Nice work :) Looking forward to seeing more :)

Tim NZ


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 Post subject: Re: Jodrell's Project: Knights
PostPosted: Sat Mar 10, 2012 10:49 pm 
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Good work and nice tutorial
now go ahead with the other knights


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