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 Forum: NetEA Imperial Guard   Topic: Cadian Shock Troops v1.5

Posted: Sat Sep 10, 2016 11:14 pm 

Replies: 138
Views: 34386


One question/comment that we did have was that we thought it was weird that the kasrkin had a normal infantry commander vs a kasrkin commander. We assumed it was to simplify the army list, but seemed a little weird. Thats right, it's mostly for simplicity. The list already have a lot of special stu...

 Forum: NetEA Imperial Guard   Topic: Cadian Shock Troops v1.5

Posted: Sat Sep 10, 2016 11:06 pm 

Replies: 138
Views: 34386


First game with the Cadians hoping to get more in and reported at least semiweekly. CADIAN REGIMENTAL HEADQUARTERS [600] 1 Imperial Guard Supreme Commander unit, 7 Kasrkin units and 1 Leviathan Mobile Command Centre, Sanctioned Psykers (2 Sanctioned Psyker units), Commissar KASRKIN INFANTRY COMPANY...

 Forum: NetEA Imperial Guard   Topic: Cadian Shock Troops v1.5

Posted: Sat Sep 10, 2016 10:57 pm 

Replies: 138
Views: 34386


Kragh wrote:
When i download v. 1.56 from page one. I get the 1.55?
Whoops, forgot to change the header. Will fix that in the next version :)
(So you have downloaded the right file)

 Forum: NetEA Adeptus Astartes   Topic: Space Wolves 3.0 Approved

Posted: Sat Sep 10, 2016 10:08 pm 

Replies: 63
Views: 14361


Finally manage to get a test geme for the "playtest version"

Battle rep here: http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=31589

 Forum: EA Battle Reports   Topic: Space Wolves (playtest version) vs Minervan

Posted: Sat Sep 10, 2016 10:06 pm 

Replies: 0
Views: 592


Space Wolves vs Minervan Finally had some time for a test game with the playtest version of the Wolves. Not to happy about the matchup, lots of RA is not the ideal opponent in my mind. Tried to field a land based army and in hindsight that was perhaps not the best thing to do but at least it let me ...

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists V1.3 Approved!

Posted: Sat Aug 06, 2016 5:12 pm 

Replies: 81
Views: 15149


please do :) personally I've tried fortifications out and generally find the points better spent elsewhere but you do occasionally get those games where a minefield takes out half a formation or a single stand of tacticals in a bunker survives to contest an objective thanks to bad luck on your oppo...

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists V1.3 Approved!

Posted: Fri Aug 05, 2016 3:17 pm 

Replies: 81
Views: 15149


Thanx again :)

Will try and get a game or two and get back to you with some real feedback. I'll cut some paper trenches/minefields and test some deployments to see how it impacts the game.

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists V1.3 Approved!

Posted: Fri Aug 05, 2016 1:33 pm 

Replies: 81
Views: 15149


Thanks for the quick response! Just some follow up questions :) uvenlord wrote: Hi, we are having some difficulties understanding fortifications in this list. Up until now nobody have played much with these so this might be general questions, hope you don't mind :) 1. The TP version and the one here...

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists V1.3 Approved!

Posted: Thu Aug 04, 2016 6:36 pm 

Replies: 81
Views: 15149


Hi, we are having some difficulties understanding fortifications in this list. Up until now nobody have played much with these so this might be general questions, hope you don't mind :) 1. The TP version and the one here differs a little bit on the wordings. Which one is the approved version? (We as...

 Forum: NetEA Imperial Guard   Topic: Cadian Shock Troops v1.5

Posted: Thu Jul 21, 2016 5:54 pm 

Replies: 138
Views: 34386


I just got this army and where wondering what specifically we are looking to test. I own everything bur the ordinious but would be happy to proxy it. I saw that your looking for games against a cron player so ill try and make that happen we only have one in our group Welcome :) Well the testing is ...

 Forum: NetEA Adeptus Astartes   Topic: Space Wolves 3.0 Approved

Posted: Mon Jun 20, 2016 7:01 pm 

Replies: 63
Views: 14361


Thanks for the feedback gunslinger! :) That looks like a very aggressive list with only 3 or so units on the ground from the start. Nice to see that it turned out alright and that you had some use of the pack mentality. How do you usually plan your drop? Close to the blitz and 15cm in or? I do not d...

 Forum: EA Battle Reports   Topic: Gargant Big Mob vs EpicUK Knights

Posted: Fri Jun 10, 2016 8:55 pm 

Replies: 18
Views: 2516


Did indeed look fun. Can the damage from a failed dangerous terrain test really be taken against a shield? We've always played that shields don't protect against dangerous train tests. The rational being that shields don't stop CC attacks. We always play like its Ewoks in the woods so it doesnt nee...

 Forum: NetEA Orks   Topic: Gargant Big Mob list development

Posted: Fri Jun 10, 2016 8:44 pm 

Replies: 680
Views: 66546


Just a fire is really negligible as a consequence with just 1/6 chance of damage put off till the end phase and it means Gargants will nearly always be using Push them harder whereas IMO it should be something they only do sometimes due to a reasonable risk. Have you read the rules for fires? It is...

 Forum: EA Battle Reports   Topic: Gargant Big Mob vs EpicUK Knights

Posted: Wed Jun 08, 2016 8:19 pm 

Replies: 18
Views: 2516


Fun game indeed! I will gladly play a couple of games with this list :) So my thoughts about the Gargants... This game was a lucky/unexpected win. I was aiming at a draw and winning on points. Fires is fun and simple way to handle the slowness of the Gargants. Perhaps I used them a little too much b...

 Forum: NetEA Adeptus Astartes   Topic: Space Wolves 3.0 Approved

Posted: Sun May 22, 2016 7:37 pm 

Replies: 63
Views: 14361


Thanks for the long read. Always interesting to know how other people build their armies. Fun to know that you actually have a little background story for some of the builds :) I noticed that the "big" difference between my own builds and yours is in the number of activations (probably bec...
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