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 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Sun Feb 18, 2024 2:00 am 

Replies: 196
Views: 484648


I’m having a hard time making this list work, how are people managing to get some punch out of it? It’s a struggle to get activations , and what you get is to a degree pretty punchy, but fragile formations and low on AA, in short it has weakness, but I’ve been struggling to find its strength? I lov...

 Forum: NetEA Chaos   Topic: Iron Warriors 3.2 Proposed Playtest Changes

Posted: Tue Jan 30, 2024 3:00 am 

Replies: 10
Views: 8070


"B) Basilisks stay 325 points for 4 - Yeah, I'll cop to it, artillery can be really swingy, but 2x Basilisk batteries are (a) nearly autoinclude, and (b) damn powerful. For a BP 4 barrage that activates on 1+, 81.25 points per Basilisk is appropriate." I agree with every part of that. High...

 Forum: EA Battle Reports   Topic: 8 Pics: IRON WARRIORS vs KNIGHT WORLD

Posted: Sun Jan 28, 2024 2:36 am 

Replies: 6
Views: 1248


Dave wrote:
Awesome, glad to see you guys playing. Tell Steve we're keeping a large soda cup ready for him with all the free refills he wants.


Will do ;)

 Forum: EA Battle Reports   Topic: 8 Pics: IRON WARRIORS vs KNIGHT WORLD

Posted: Tue Jan 23, 2024 3:54 pm 

Replies: 6
Views: 1248


A brief glance at the highlights of a battle between Onyx's Iron Warriors and my Knight World 3000pts Two unit of 4 basilisks kicked off the festivities with a rain of lead and blast markers. https://i.imgur.com/70LoHwi.jpg What little remained of Knight artillery replied. https://i.imgur.com/hjuAEi...

 Forum: Epic Armageddon   Topic: If you could change the rules...

Posted: Tue Jan 25, 2022 1:20 am 

Replies: 94
Views: 81672


For at least a decade, this rule is the one that has come up most frequently as the most needful of a change. "A unit must use their counter charge move to move directly towards the closest enemy unit in the assaulting formation . It may move into base contact if close enough, and as long as th...

 Forum: NetEA Tau   Topic: Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
Posted: Thu Jan 06, 2022 1:04 am 

Replies: 196
Views: 484648


Sounds great, Gunslinger.

A friend of mine would like to take Vior'la Tau to a tournament here in Western Australia in a few weeks, so if 2.5 is available I'll see if I can get a brief report of each of the games from him.

 Forum: NetEA Imperial Guard   Topic: The New Death Korps of Krieg Army List

Posted: Sat May 06, 2017 2:46 am 

Replies: 151
Views: 69040


That is correct, no space craft.
Get back down to the surface and fight in the mud, as the Emperor intended.

 Forum: Tournaments, Conventions and Meet-ups   Topic: VASSAL games general! epic online match-up thread!

Posted: Sat May 06, 2017 2:44 am 

Replies: 68
Views: 24890


Let me know if you'd like another game, Norto.

 Forum: Epic Armageddon   Topic: Vassal Tournament

 Post subject: Re: Vassal Tournament
Posted: Sun Apr 16, 2017 8:34 am 

Replies: 11
Views: 3914


Also if the games are to have a secondary purpose for battle reports, any developmental lists would need to play against approved ones, so it would make sense for both to be allowed.

Good luck organising it, and let me know if you need any help!

 Forum: NetEA Tau   Topic: Vior'la Tau - Developmental V1.9

Posted: Sun Apr 16, 2017 8:31 am 

Replies: 490
Views: 162079


lord-bruno wrote:
I have to say that this is a great change!! Clearly closer to the fluff, the role of the unit, and common sense.


Great, let us know if you get a chance to use either of them in a game.

 Forum: Epic Armageddon   Topic: Vassal Tournament

 Post subject: Re: Vassal Tournament
Posted: Sun Apr 16, 2017 8:30 am 

Replies: 11
Views: 3914


It sounds like fun! I'd be happy to be involved. Having played in Vassal Tournaments several times (ok fine, several dozen times :D ), please be aware that time zones will definitely be a big factor. Depending on the amount of sign ups, you might find it best to break people into groups based on the...

 Forum: NetEA Tau   Topic: Vior'la Tau - Developmental V1.9

Posted: Fri Apr 07, 2017 9:46 am 

Replies: 490
Views: 162079


Version 1.9 is now live. Unit Changes [] KX139 Supremacy price stays 225, but it loses Ignore Cover (the power of the weapon has been found more of an issue than the price) [] Razorshark Squadron removed from list [] Orca Dropship renamed Strike-modified Orca, price increase to 175 [] Riptides can n...

 Forum: NetEA Tau   Topic: Vior'la Tau - Developmental V1.9

Posted: Wed Mar 22, 2017 7:44 am 

Replies: 490
Views: 162079


Update: Version 1.9 is having a final playtest today before it is posted on Taccomms. Watch this space.

 Forum: NetEA Tau   Topic: Vior'la Tau - Developmental V1.9

Posted: Wed Mar 22, 2017 7:43 am 

Replies: 490
Views: 162079


- When my opponent took Hammerheads, Stormsurges and Supremacies, the way the army played made me feel like i was playing against Steel Legion, staying back and basing the tactics on shooting from afar defensively with not even close as much focus on moving, use of low range fire, GMs, coordinated ...

 Forum: Tournaments, Conventions and Meet-ups   Topic: VASSAL games general! epic online match-up thread!

Posted: Wed Mar 22, 2017 7:38 am 

Replies: 68
Views: 24890


Epic Norto and I have a Vassal game starting in 4 hours.

IT'S GOING TO BE EPIC!!
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