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 Forum: Epic Armageddon   Topic: Legions Imperialis

 Post subject: Re: Legions Imperialis
Posted: Mon Jul 31, 2023 6:26 pm 

Replies: 7
Views: 4345


No plans to switch in New England, I think two boxes are being purchased in our group of 14 core players? The rules would have to be a tighter EA to see any adoption here. It's known it is a reboot of 2nd ed (well, a mix of 1st + 2nd) for a long time. I hope it brings new movement and new blood to ...

 Forum: Wargaming Web News   Topic: New version of epic?

 Post subject: Re: New version of epic?
Posted: Fri Jul 07, 2023 6:09 pm 

Replies: 49
Views: 19066


It seems we are before a 5th edition of Epic, heavily based on 1st/2nd ed.

HH only, like everything started, what a reboot!! ;D

 Forum: Epic Armageddon   Topic: If you could change the rules...

Posted: Tue Jan 03, 2023 2:59 pm 

Replies: 94
Views: 82376


Ok , if I could change one rule , it would be this. Having to countercharge towards the closest enemy unit, even if it’s from another formation. It makes little to no sense to me, I would change it to the nearest attacking unit, or unit performing the assault or however it need be worded. That woul...

 Forum: NetEA Adeptus Mechanicus   Topic: Skitarii 2.1 (Approved)

 Post subject: Re: Skitarii 2.1 (Approved)
Posted: Tue Jul 12, 2022 10:57 pm 

Replies: 69
Views: 58724


Played a few days ago using the Tournament Pack list. I did not see any limits on support missiles, so I used 3.

Reviewing this thread I have noticed people talking about a 0-2 limit.

So was my list illegal??? :eh

 Forum: NetEA Adeptus Mechanicus   Topic: Skitarii 2.1 (Approved)

 Post subject: Re: Skitarii 2.1 (Approved)
Posted: Tue Jul 12, 2022 8:21 pm 

Replies: 69
Views: 58724


odinfellhammer wrote:
Can a Minorus have an Apoc Missile Launcher?


Yes. Or I hope so, as I have used them to good effect.

 Forum: NetEA Chaos   Topic: renaming the redux list

 Post subject: Re: renaming the redux list
Posted: Mon Apr 11, 2022 8:52 pm 

Replies: 20
Views: 6178


So list approval is no public anymore I see.

Lost and the Damned?

Chaos Cultists?

Cult of Chaos?

Something plain and simple? no need for super fancy specific names...

 Forum: NetEA Chaos   Topic: [EXPERIMENTAL] Lost and the damned redux v0.2

Posted: Tue Jan 04, 2022 2:57 pm 

Replies: 322
Views: 119399


I'd go with current approved stats, so 15cm. I e-mailed MikeT before the holidays, asking if I could take over to get it approved in the next few months. We have enough reports except for those from the AC, so I'd be doing those in that time. I haven't heard back so I'll try once more this week. No...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Tue Jan 04, 2022 2:54 pm 

Replies: 70
Views: 30036


Re: the Destroyers, this is what I put up for an approval vote: ⋅ Add "Destroyer Squadron/Three Destroyer Tank Hunters/200 points" to support formations. ⋅ Change the Laser Destroyer from AT4+, TK to Ulani stats: AT2+, Sniper ⋅ Drop the Destroyer Tank Hunter ...

 Forum: NetEA Chaos   Topic: [EXPERIMENTAL] Lost and the damned redux v0.2

Posted: Mon Jan 03, 2022 1:32 pm 

Replies: 322
Views: 119399


Could someone confirm that the Flame Cannons of the Tzeencht airforce are 15cm range instead of 30m (they are 30 cm in the PDF).

Anyway to push the list forward?? the original LatD list seems utterly obsolete (CSM get same formations with better SR and Ini for less points)...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Mon Jan 03, 2022 1:31 pm 

Replies: 70
Views: 30036


Played some games these past few weeks. Conqueror squadrons as core are gold. The list is way more flexible (no wonder). I'm used to playing Cadia and Konig so no surprise there. Formations of 6 tanks (LR, Hellhounds, Griffons...) are super useful but not as clunky as the full companies. As this is ...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Mon Aug 09, 2021 8:48 pm 

Replies: 70
Views: 30036


I agree with all the proposals.

There are very good similar ideas on this thread:

https://www.tacticalwargames.net/taccmd/viewtopic.php?f=74&t=30784

 Forum: EpiComms NetEA Rules Amendments   Topic: Replacing Lance with ArmourBane, balance?

Posted: Sat Jul 31, 2021 10:31 pm 

Replies: 19
Views: 8196


Do not forget the "Lance" story. It came to mirror the same name rule for 40 3rd Ed Eldars. <snip> Didn't you notice we are talking about Tau here??? nobody mentioned Eldar but you ::) Not really, the thread is about changing the Lance rule, in the Rules Amendments subforum. If this were ...

 Forum: EpiComms NetEA Rules Amendments   Topic: Replacing Lance with ArmourBane, balance?

Posted: Sat Jul 24, 2021 12:06 pm 

Replies: 19
Views: 8196


Do not forget the "Lance" story. It came to mirror the same name rule for 40 3rd Ed Eldars. At this time, the rule counted any vahicle armour better than 12 as 12. the Falcon lance weapon was S8, so it needed never worst than a 4+ to pierce the armour. The lore justification was the eldar...

 Forum: Epic Armageddon   Topic: Line of Sight in Epic Armageddon

Posted: Sun Apr 04, 2021 9:54 am 

Replies: 18
Views: 5189


jimmyzimms wrote:
Man that's just insanely reductive sounding. It's a company level wargame not a simulator ;)


Just trying to play how the Rulebook says, and I repeat, it contradicts itself.

I just see that each player group uses different rules for LoS but I wanted to stablish some standar here.

 Forum: Epic Armageddon   Topic: Line of Sight in Epic Armageddon

Posted: Thu Apr 01, 2021 12:19 pm 

Replies: 18
Views: 5189


It matters a lot for 15 and 30 cm range weapons, and of course FireFights!!! And what about infantry on top of a 10 cm high hill??? does somebody measure from the base of the hill? or the actual models? It is different from buildings since can't claim the models count as on ground level (=actually u...
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